Plugin Install and Enabling
How to get started with using the OVR AOS Plugin for Unreal.
Last updated
How to get started with using the OVR AOS Plugin for Unreal.
Last updated
In order for us to approve access to our source on GitHub you will need to be part of Epic Games organization on GitHub, for details on how to do this please follow this guide.
https://www.unrealengine.com/en-US/ue-on-github
Once you have your unreal project ready to go. Create a Plugins folder inside your project root (same directory content folder is in) if you don't already have one.
Copy or cut the OVR AOS plugin into the Plugins folder.
You can now open up your project, go to Edit -> Plugins to view currently available plugins.
Search for OVR AOS and click enable if not already enabled.
If enabled for the first time, restart editor.